/*
 * This file is part of aion-unique <aion-unique.com>.
 *
 *     Aion-unique is free software: you can redistribute it and/or modify
 *     it under the terms of the GNU General Public License as published by
 *     the Free Software Foundation, either version 3 of the License, or
 *     (at your option) any later version.
 *
 *     Aion-unique is distributed in the hope that it will be useful,
 *     but WITHOUT ANY WARRANTY; without even the implied warranty of
 *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *     GNU General Public License for more details.
 *
 *     You should have received a copy of the GNU General Public License
 *     along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.configs.main.MembershipConfig;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;

/**
 * @author Nemiroff Date: 01.12.2009
 * @modified cura
 */
public class CM_TITLE_SET extends AionClientPacket {

    /**
     * Title id
     */
    private int titleId;

    /**
     * Constructs new instance of <tt>CM_TITLE_SET </tt> packet
     *
     * @param opcode
     */
    public CM_TITLE_SET(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void readImpl() {
        titleId = readH();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void runImpl() {
        Player player = getConnection().getActivePlayer();
        if (titleId != 0xFFFF)
            if (!player.getTitleList().contains(titleId) && !player.havePermission(MembershipConfig.TITLES_ADDITIONAL_ENABLE))
                return;

        player.getTitleList().setDisplayTitle(titleId);
    }
}
